![]() ![]() They clearly know this and provide a full tutorial, link to a YouTube video, as well as links to download the full rulebook and faction rules. This makes teaching the game a huge lift for Digidiced. Personally, I wholeheartedly disagree with BGG’s assessment that Through the Ages is a heavier game than this.That minor quibble doesn’t change the fact that Gaia Project is one of the heaviest games to get the digital treatment. It isn’t one for me on first pass, but I've been intrigued enough to keep trying. Massive game, variable player powers and setup, economy building, etc… You know if this is a game you might enjoy or not. On that front, quite a few aspects of the game are variable, beyond the high number of factions, so each game will have a distinct feel and a big portion of the game is surveying the initial game board and formulating a plan based on how the current game is set up. There are variable scoring goals which change from game to game, these give players something concrete to aim for throughout the game and the variability adds to the replay value. The game strolls along over six rounds and some final scoring takes place when it’s over. Terraforming, inhabiting, and building on planets is a major point of emphasis here. This is the act of using a specialized resource to convert an entirely uninhabitable planet into a slightly more habitable planet. Rather than going into a deep dive into the game, I will explain the term important enough that they decided to name the game after it Gaia Project. The main crux of the game is building your engine to make sure you can produce everything you need to terraform and expand your empire. As you would expect, each faction has their own strengths and weaknesses to leverage or exploit. With that out of the way, Gaia Project tasks players to pick a faction and plot their course to exert the most control over a mostly unexplored region of space. I suspect you won’t mind as most readers just want to know if the app is functional and has the features you want (spoiler: it is and and does), but I did want to preface things a bit in case you were expecting a classic Pixelated Cardboard 1,000 word explanation section. Okay, that’s being overdramatic, but the point is that I can learn a game, play a fair number of times, not *really* get all of the intricacies, but still write a review. More recently I’ve fallen into the approach of accepting defeat and moving on. ![]() I’ve tried different routes over the years including playing until my thumbs were numb until I “got” the game. This, unsurprisingly, happens every now and then as I’m reviewing these apps. I’m noting my initial reaction here to be sure to set the stage in letting you know that Gaia Project is not my preferred type of game. ![]() My first impressions from playing the game in the hotel at Essen 2017.Gaia Project feels like *exactly* what pops into my head when I think of “heavy board game.” It’s got the space exploration theme, economic mechanics, exploration, trading, etc… This game is absolutely wild laid out on a table in physical form. The Ups & Downs! I look at the game over different areas and give the bits I like a point and the bits I don’t a minus point. I give it a 10/10 Gaia Project Ups & Downs There’s far too much to this game that I love to mention here but it’s easy to say that it’s one of my favourite games ever, love it! It adds a lot to the game and also gives you more variability while playing. Yes, the tech track is really good fun and demolishes the cult track from Terra Mystica. The tech track replacing the cult track is AWESOME.The board scales in size meaning it’ll be better with lower player counts.The building, upgrading and income are fun things to balance.You fight for space to build, but also adjacency to build cheaper and gain power.The round bonus and endgame scoring change from game to game.Pretty much everything I need to say about this game I said in my Terra Mystica Review. How to play Gaia ProjectĪ quick how-to-play of Gaia Project including all the rules to be used as a rules refresher. To do all of that, each group has special skills and abilities. In addition, Gaia planets can be used by all factions for colonization, and Transdimensional planets can be changed into Gaia planets.Īll factions can improve their skills in six different areas of development - Terraforming, Navigation, Artificial Intelligence, Gaiaforming, Economy, Research - leading to advanced technology and special bonuses. Mechanisms: Route/Network Building, Variable Player Powers, Resource Managementįourteen different factions live on seven different kinds of planets, and each faction is bound to their own home planets, so to develop and grow, they must terraform neighbouring planets into their home environments in competition with the other groups. Learn how to play Gaia Project, a route-building and resource-management game.ĭesigner: Jens Drögemüller, Helge Ostertag ![]()
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